This is the final mission of the Heart of the Swarm campaign and it takes place on the capital planet of the Terran forces called Korhal. In this mission you need to assault Emperor Mengsk’s Palace main gate. Mengsk’s forces outnumber you 10 to 1 so it will be a challenge, but luckily you’re champions will assist you with their forces in this mission if you destroy three key blockades. All of Mengsk’s forces are mercenaries that you could summon in the Wings of Liberty campaign. But luckily you get another ally, Jim Raynor and his raiders will assist you in this mission (Most of his forces are also in mercenary form).
The final mission of Heart of the Swarm is not on the same difficulty level as the final mission of Wings of Liberty. The Reckoning is easier then All In. You just need to destroy everything on your path and defend the Hyperion (and your own base of course) and destroy the blockades that are holding back your reinforcements.
For this mission I suggest you use Drop Pods and destroy the base right next to you before Raynor arrives. Then destroy the counter attack of Mengsk and help the Hyperion build up his base by defending it with Kerrigan. After his base is build destroy the base right outside the Hyperion and then it is just a matter of defending against Mengsk armada and destroying their bases. Before you destroy the blockades I suggest you destroy the bases were the are located so that the reinforcement will assault another base with their full might.
This is the second of three missions that takes place on the capital planet of the Terran forces called Korhal. In this mission you need to disable the Terran Psi Destroyer. First you need to destroy three power links with Dehaka and his Primal Zerg. Every time you destroy a power link the Psi field will be disabled for a few minutes. When the shield is down you need to attack with Kerrigan and the other Zerg units to destroy the Terran bases and forces. Whenever the field is up, you normal Zerg units will take massive damage when they enter the field. You need to act swiftly with Dehaka because the field will slowly come to your main Zerg base to wipe it out. When you have disabled the last power link, Dehaka and his Primal Zerg will appear on the main map. Then you just need to destroy everything on your path and shutdown the Terran Psi Destroyer.
This is the last evolution mission that take place on the capital planet of the Terran forces called Korhal. You need to choice between one of the evolutions of the Ultralisk.
The first evolution is called the Noxious, it is sort of like the Abomination from the strategy game (also from Blizzard) Warcraft III. It will emit a cloud of disease and attacks every living unit automatically. The Noxious also has an automatic toxic blast that will attack a unit or structure every 10seconds for 20 damage.
The second evolution is called the Torrasque, it also resembles a unit from Warcraft III, only this time it resembles the Tauren Hero. When the Torrasque dies he will turn into a cocoon and will resurrect (permanently) again with full live to attack his foes again. The cool down is 60sec so if you play it well this can be a great ally, so that is the reason why I choice for this strain.
Like the other evolution you can also choice a mutation, you can choice from three mutation. One is a burrow attack, the other is a life drain life equal to 40% of all damage dealt from normal attacks and the last one is a splash damage gain so his attacks will deal 25 damage to each target. I choice for the last one because you lose the damage from the first evolution and can compensated with this mutation.
This is the second campaign of the StarCraft II franchise, it’s called the Heart of the Swarm and it focused mostly on Kerrigan and uniting all the Zerg forces.
As always I try to play on the highest difficulty, after finishing the Terran campaign Wings of Liberty on brutal last year, I was more than ready to start directly with Brutal on the Heart of the Swarm campaign.
Most of the mission are not that hard on brutal, you can only lose if you are too slow or attacking to early. But after mission 17 it will start to challenge you, and the final 3 mission are really a pain in the ass, everything needs to be perfect or you will lose horrible. The trouble with this campaign is the lack of strategy; most times you need to mass an army to win, you hardly use any abilities (other than Kerrigan’s) and evolutions that need to morph. But I guess that is the point of the Zerg campaign, you need to swarm your opponents.
This is the first of three missions that take place on the capital planet of the Terran forces called Korhal. In this mission you need to defend you’re Bile Launchers against the Terran armada and on Brutal difficulty even you’re main hero Kerrigan will bite the dust fast because of the huge amount of forces and battleships that will use their cannons against you. There is hardly any strategy however, just mass units and use Kerrigan efficiently to win. So don’t waste time building defences, because the will easily be crushed by the enemy.
Alien terror attack in Saint Petersburg. This is my second video of this game, but sadly I could not upload my first (battleship mission from Slingshot).
This game needs to be played on Ironman, else it would be no fun or challenge. But sometimes I wish I could reload, because of the many stupid things that will happen. Units that warp in and attack / kill your soldiers. Constant misses of soldiers and constant hits of aliens. Positioning myself at the captain area (Ethereal (constant deflect)) and then the movement AI finds it necessary to move your unit past both force field to get to the other space what resulted in me losing 4 high level soldiers (and 2 squaddies). Flanking that is not correct / should not be a flank. All aliens spawn at once and you can go on like this.
Also one big problem is that every soldiers can only get 1 rank per mission, so if you lose a high ranking soldier it is that much of a pain to get one back on that same rank.
They Bleed Pixels: Prologue, Bloodless and Swiftness
The prologue of They Bleed Pixels. I only did a swiftness and bloodless run in this video, so I avoided most monsters and pages.
They Bleed Pixels: Dream 1, Rank A Immortality
This is the first mission of They Bleed Pixels. I got all the pages, killed all the monsters and got the high combo reward without dying in this video.
They Bleed Pixels: Dream 2 Chapter 1, Rank A Immortality
This is the second mission of They Bleed Pixels. I got all the pages, but I missed one monster without dying in this video.
They Bleed Pixels: Dream 2 Chapter 2, Rank S Immortality
This is the third mission of They Bleed Pixels. I got all the pages and killed all the monsters without dying in this video. I also got Rank S without the high combo…
Each mission is getting harder and harder to get on immortality, because of the many instant death sections.
They Bleed Pixels: Dream 2 Chapter 3, Rank S Immortality
This is the fourth mission of They Bleed Pixels. I missed 1 page and missed 1 monster but I did that without dying in this video. I also got Rank S with a high combo of 24.
This mission is very annoying to complete without dying. And that’s why I skipped the last page because the change that I could lose a live was high. The fun part was that if I got that last monster and page I would have been in the top high score list.
A new year has come, and hopefully this will be a great year!
I saw this game on Steam for only 70 eurocent and I thought it would be bad, but I looked further in and it seems funny enough so I bought it.
I solely use this character to do almost naked runs in Campos City. This time I only had a hammer with 60+ people on one server. I know that the video is dark, but in game I mostly see nothing either. But I am in Campos City for the duration of this video, so you should see plenty.
This is the defence part of mission 4 from the first campaign of Company of Heroes on hard difficulty.